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Interactive art
that feels like
second nature.

We craft artworks that awaken curiosity and wonder, nurture empathy, and rekindle our connection with nature and each other. Our practice blends digital and physical materials, so the technology disappears and the feeling remains.

We are an interdisciplinary studio, collaborating with scientists, researchers, and makers to create work that is thoughtful, engaging, and beautifully crafted. We build with communities, co-creating work that authentically speaks to places and spaces, and reflects local priorities. We design with care for different ways of sensing and understanding the world, ensuring our work feels accessible and meaningful to everyone who encounters it.

Founded by Helen Brook and Ben Carlin

We are a new studio based in Yorkshire, England. We bring years of experience working across art, technology, and storytelling, delivering installations, performances, and digital pieces. We pair careful design with hands on making, taking projects from concept through to installation.

A woman with brown hair, sunglasses on her head, dressed in a blue jacket, taking a photograph with a camera near a body of water with rocky terrain and distant islands under cloudy skies.

Helen Brook

Helen is a visual artist, sustainability specialist, and community engagement professional. Her artistic practice explores the intersections of nature, ecology, and sustainability, investigating how deeper connections with the natural world can inspire collective care, protection, and responsibility for the environment around us.

With a BA in Art & Design and an MSc in Sustainability & Consultancy, Helen grounds our work in responsible creativity, ensuring we consider impact throughout the entire lifecycle of our practice — from design to making and beyond.

A man with brown hair and a beard wearing a virtual reality headset with reflective lenses showing a purple and blue glow.

Ben Carlin

Ben is a creative producer and director who builds ambitious interactive and real time experiences that merge theatre, film, gaming, and emerging technology. His work prizes playfulness and a sense of magic, creating moments that spark joy, awe, and wonder. Since 2014 he has led projects nationally and internationally across games, public art, live performance, and immersive media.

An XR specialist, Ben bridges creative vision and technical execution. He secures funding, shapes concepts, and directs diverse teams to turn bold ideas into polished, impactful experiences. He holds a BA in Drama from Kingston University, graduating with First Class Honours.